

Maybe Dark Age of Camelot ruined me for other games with their RvR and b.g.s but this game doesn’t have anything close to that system, at least not thus far.

In a game like wow, you only need to gain a few levels before Warsong Gulch opens up to you, granted you may be too low level to make any impact in your bracket, but at least you can work your way to gear up and enjoy this facet of the game. RIFT for example, that’s a similar styled game but the difference is warfronts and the rifts in the open world actually made for some relief from the drudgery of pve questing. There are pvp zones on the map, but I am not sure they can all be accessed by newbies. I could be wrong but it seems the great stuff comes in the later levels, which may be true for most games, but I just don’t think I have the patience for another grind heavy game. Yes, the game is smooth and looks very pretty using that Cryengine 3 engine but overall, once you get past the excitement of character creation and the thrill of sharing a vast open world with all of those new players, it’s a pretty long grind until you can do anything cool like pvp or naval battles, or housing. Well after spending two days in the ArcheAge beta I can honestly give my opinions on the overall gameplay, whatever that’s worth to any of you gamers at this point.Īfter spending close to six hours on and off in the game and rolling two characters, I was pretty weary of the pve grind.
